Setting up the Start Module

The Start Module is where each call begins.

  1. Double click on the picture portion of the Start Module to open it.

  2. Your screen should look like this:

  1. Expand the Main in the upper left hand portion of the screen by clicking once on the plus sign [+] to the left of the word "Main A list of Actions that determine what will happen once the caller enters a Module. Each Module has its own unique Main. The Main is marked with an orange arrow.."  This will show you the Actions in this Action List.

  1. Right click on the word "Main" and choose "Add Vox" from the popup menu.

  2. Click once on the Vox A Vox is an Action that plays a sound file. You can record a Vox in your own voice You can fill out the Voice field when recording a Quick Vox or Library Vox. Filling out the Description is optional, but it allows you to keep track of your Voxes more easily. directly from the Speech Driven Information System. You can also use the Audio Manager The Audio Manager contains all of the audio files in the program. You can use the Audio Manager to create Library Voxes and to import other sounds into the Speech Driven Information System. You can also rerecord or change Voice, Description and Transcript information about all Library and Quick Voxes in the Audio Manager. to import recordings or sound effects that you have obtained from other sources. to highlight it.

  3. Double click on the word "None" in the Properties Table A table in which all the Properties Properties allow you to control specific details of the program and how it runs. For example, the "Allow Barge-in" property detirmines whether the caller will be allowed to interrupt the system and jump ahead without listening to every single Vox. All the Properties are automatically set to their default value when you create a new Project. You can change the Properties for a specific item from the Properties Table, or you can change Properties for the entire Project from the Project Properties box. for any Module Modules are the individual elements you use to create your Information System. When you create an Information System, you are crafting a conversation between a computer and a live person. Each Module represents a single, distinct portion of that conversation. The different types of Modules are: Start, List, Multilevel, Overview, Yes/No, Goto, Hangup, Transfer, Global, Global Yes/No and Goto Project. Each Module has its own unique function and symbol., Action An Action is a specific command that you can add to an Action List. There are five types of Actions: Vox, Listen, Goto, Transfer, and Hangup. List, Action, or Grammar The Grammar contains the words and phrases for which the program will listen in a given Module. Concepts, Phrases, Confirmations, Responses, and the Phrase Library are all part of the Grammar List. are listed. There is a seperate table for all of the Project Each Project you create represents a single Speech Driven Information System. So, if you want to create three separate Information Systems, you will need to create three different Projects. Properties which is visible at all times. This is known as the Project Properties Table..

  4. Double click on the word "Quick" in the yellow box that appears.  This means you have chosen to record a Quick Vox.

  1. Double click on the word "RECORD."

  2. Fill out the "Quick Record" box that opens as follows:

  1. Press the Rec button and say, "Thank you for calling."

  2. When you are done, press Stop.

  3. To review your recording, press Play.

  4. When you are satisfied with your recording, click "OK."

  5. Click once on the words "Goto (Not Set)" on the left side of the screen.

  6. Double click on the words "(SELECT)" in the Properties Table.

  7. The "Set Module" box will open.  Click once on the words "Main Menu."

  8. Click "OK."


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