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What is the Global Yes/No Module?

The Global Yes/No Module Modules are the individual elements you use to create your Information System. When you create an Information System, you are crafting a conversation between a computer and a live person. Each Module represents a single, distinct portion of that conversation. The different types of Modules are: Start, List, Multilevel, Overview, Yes/No, Goto, Hangup, Transfer, Global, Global Yes/No and Goto Project. Each Module has its own unique function and symbol. is set up to handle Grammar The Grammar contains the words and phrases for which the program will listen in a given Module. Concepts, Phrases, Confirmations, Responses, and the Phrase Library are all part of the Grammar List. for all Confirmations and Yes/No Modules.

For example:

The Global Yes/No Module also contains Global No Input A No Input occurs when the system is expecting a response and the caller doesn't say anything. Handlers, and No Match A No Match occurs when the caller says something the system doesn't recognize. For example, if the system asks the caller "Do you prefer coffee or tea?" and they reply "Juice," their response would be considered a No Match. Handlers, and Error An Error is anything within the system itself that creates a glitch in the Speech Driven Information System, such as a missing Vox or a Goto that doesn't go anywhere. Handlers for all Yes/No Modules.  This means you don’t have to set up custom No Input, and No Match, and Error Handlers in your Yes/No Modules unless you want to.


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