LVCA_DisplayMessageA/LVCA_DisplayMessageW

Use this function to display a message to the Call Handler A Handler is an Action An Action is a specific command that you can add to an Action List. There are five types of Actions: Vox, Listen, Goto, Transfer, and Hangup. List that goes into effect when a No Input A No Input occurs when the system is expecting a response and the caller doesn't say anything., No Match A No Match occurs when the caller says something the system doesn't recognize. For example, if the system asks the caller "Do you prefer coffee or tea?" and they reply "Juice," their response would be considered a No Match., or Error occurs. system messages.

LVCA_API BOOL WINAPI LVCA_DisplayMessageA(HANDLE hCA, LPCSTR Message);

LVCA_API BOOL WINAPI LVCA_DisplayMessageW(HANDLE hCA, LPCWSTR Message);

Defined as:

LVCA_DisplayMessage

Return Value:

This function return true if successful, otherwise false will be returned.  Call LVCA_GetLastCallError to retrieve the error An Error is anything within the system itself that creates a glitch in the Speech Driven Information System An Information System is a general term used to describe the product you are designing with this software. This could be any type of system in which you can give information to your callers, such as a Virtual Customer Service Center, a Virtual Technical Support Center, or a Virtual Help Desk., such as a missing Vox A Vox is an Action that plays a sound file. You can record a Vox in your own voice directly from the Speech Driven Information System. You can also use the Audio Manager to import recordings or sound effects that you have obtained from other sources. or a Goto A Goto is an Action that sends callers to another Module. A Goto is a Terminal Action. This means it will be the last Action in an Actions List. that doesn't go anywhere. code and message.

Supported on Events:

CAMSG_CALLSTART

CAMSG_CALLSTOP

CAMSG_ENTERMODULE

CAMSG_REC_BEFORE_CONFIRM

CAMSG_REC_AFTER_CONFIRM

CAMSG_TIMEOUT

CAMSG_ERROR

Params:

hCA (IN) Call handle passed into function

Message (IN) A pointer to the string containing the message to display on Call Handler 'System Messages' area

Notes:

This is typically used for debugging purposes.  Any non essential calls to this function should be removed from a live system.


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