LVParseTree::ChildrenIterator

An LVParseTree::ChildrenIterator Object traverses the immediate children of a rule node, from left to right.  You get a ChildrenIterator object from a Node by calling

LVParseTree::Node::ChildrenBegin( )

and

LVParseTree::Node::ChildrenEnd( )

Use <LVSpeechPort.h> or <LV_SRE_ParseTree.h>

Return Type

Function

Description

 

 

 

 

Iterator(void)

Constructs a blank ChildrenIterator; its not pointing over anything.

 

Iterator(const ChildrenIterator& other)

Copy constructor.

LVParseTree::ChildrenIterator&

operator=(const ChildrenIterator& other)

Assignment operator.

 

~ChildrenIterator(void)

Destructor.

 

 

 

LVParseTree::ChildrenIterator&

operator ++ (void)

pre-increments the iterator (++itr).

LVParseTree::ChildrenIterator

operator ++ (int)

post-increments the iterator (itr++).

const LVParseTree::Node*

operator -> (void)

provides pointer-like access to the node the iterator is currently over
( e.g const char* text = itr->Text( ) )

const LVParseTree::Node&

operator * (void)

provides access to the node the iterator is currently over
(e.g. LVParseTree::Node n  = *itr )

bool

operator==(const ChildrenIterator& other)

Tests equality with another ChildrenIterator.  Two ChildrenIterators are equal if they are pointing to the same node in the same tree.
(e.g if itr1 == itr2 do something)

bool

operator!=(const ChildrenIterator& other)

returns true if and only if the equality operator returns false.

 

 

 

 

 

 


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